The dev team has been very responsive and quick with all (well most) concerns brought up in this early alpha period. The reason i am actually writing a review is because the other main reason i am thumbing this game up. Pretty simple if that's all you wanted to know read no further This game is exactly what you expect from simulator games, and if you like these type of food prep games you Will like this one too. We increased the amount of slices cutting yields and changed the camera behaviour during cutting. We did the same thing for the food boxes so you can hold them now and put things directly into them. You can grab the tray and collect slices of food while holding the tray. The Tray itself has also been improved.Assembling recipes has seen some improvement by expanding tray and boxes logic so you can easier and faster assemble the recipe having either item in hand and putting the ingredients inside.We plan to have those restrictions removed in the next update. There are however a few limitations for the time being as you can’t manually save in selling points, during sabotage or when in a dialog. You can now invoke saving your game manually in addition to the game’s auto-save feature. A lot of the issues with key binds and mini-games have been resolved as well. They now contain a lot more configuration options and are separated into categories now.
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